teams of two · three challenges · then someone pulls the trigger

Create a room

Join a room

How it works

Each round you're paired up: one of you has the knowledge, the other has the controls. Talk it out — crack the password, walk the wire maze blind, defuse the bomb. But hidden saboteurs want your team to fail…

After every round: 30 seconds to discuss and vote a suspect. The chamber is loaded with live rounds and blanks — the suspect pulls the trigger. Blank = safe. Live = gone. Find a 🔍 magnifying glass to peek at the next shell.

Room
📋 copy

Lobby

Share the room code (and password if you set one). You'll be paired into teams of two each round. The host starts the game.

R1 · Challenge
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Challenge
💬 Team chat (only your team sees this)
Voting
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🔫 The chamber is loaded

Who do you accuse?

Top suspect must pull the trigger.
Discussion

Game Over

🔑
ROUND 1
PASSWORD PUZZLE
THE CHAMBER SPINS
💨

Scoreboard